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#ActualLJ_1102

Posted 20 April 2013 - 11:47 AM

Actually you'll have multiple objects inside one "sector" so when you can discard a sector you can already discard all objects inside it without checking them.

Typically you create some kind of tree hierarchy like a quadtree, octree, kdtree to do these things.


#1LJ_1102

Posted 20 April 2013 - 11:47 AM

Actually you'll have multiple objects inside one "sector" so when you can discard a sector you can already discard all objects inside it.

Typically you create some kind of tree hierarchy like a quadtree, octree, kdtree to do these things.


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