Jump to content

  • Log In with Google      Sign In   
  • Create Account


#ActualSparkon

Posted 24 April 2013 - 08:16 AM

Another kind of map that you might want to use ( it depends on the game ) are glow maps. Used to make glow only certain parts of the models.
They are mostly used in futuristic looking games, but nonetheless they can improve the game's style instead of using full glow on models.

They are very often monochromatic, thus they require one channel. The glow's color is usually extracted from the

Happy coding !

#2Sparkon

Posted 24 April 2013 - 08:16 AM

Another kind of map that you might want to use ( it depends on the game ) are glow maps. Used to make glow only certain parts of the models.
They are mostly used in futuristic looking games, but nonetheless they can improve the game's style instead of using full glow on models.

They are very often monocromatic, thus they require one channel. The glow's color is usually extracted from the

Happy coding !

#1Sparkon

Posted 24 April 2013 - 08:15 AM

Another kind of map that you might want to use ( it depends on the game ) are glow maps. Used to make glow only certain parts of the models.
They are mostly used in futuristic looking games, but nonetheless they can improve the game's style instead of using full glow on models.

They are always monocromatic, thus they require one channel. The glow's color is usually extracted from the texure.

Happy coding !

PARTNERS