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#Actualcephalo

Posted 26 April 2013 - 08:12 PM

You can use Perlin noise for literally EVERYTHING. There is no natural phenomena that you can simulate that won't benefit from this kind of noise input. Terrain maps, mold growth, pimple production, creature mannerisms, river networks, galaxy formation, you name it. Perlin noise simulates nature on many, many levels.

 

EDIT: I forgot to mention social aggression in bonobos, and many other things.


#2cephalo

Posted 26 April 2013 - 07:54 PM

You can use Perlin noise for literally EVERYTHING. There is no natural phenomena that you can simulate that won't benefit from this kind of noise input. Terrain maps, mold growth, pimple production, creature mannerisms, river networks, galaxy formation, you name it. Perlin noise simulates nature on many, many levels.

 

EDIT: I forgot to mention social agression in bonobos, and many other things.


#1cephalo

Posted 26 April 2013 - 07:51 PM

You can use Perlin noise for literally EVERYTHING. There is no natural phenomena that you can simulate that won't benefit from this kind of noise input. Terrain maps, mold growth, pimple production, creature mannerisms, river networks, galaxy formation, you name it. Perlin noise simulates nature on many, many levels.


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