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#ActualServant of the Lord

Posted 28 April 2013 - 12:35 PM

It really depends on the game. For my own indie project, a surprising amount of time has been invested in making the map editor and building the low level infrastructure that holds everything in place - but my game is 2D. If I was doing 3D, I'd use an engine where both of those problems would've already been solved, and most of the time would probably be spent creating content.

 

And yes, Paper Mario is an awesome game.


#1Servant of the Lord

Posted 28 April 2013 - 12:34 PM

It really depends on the game. For my own indie project, a surprising amount of time has been invested in making the map editor and building the low level infrastructure that holds everything in place - but my game is 2D. If I was doing 3D, I'd use an engine where both of those problems would've already been solved, and most of the time would probably be spent creating content.


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