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#ActualKraecker

Posted 30 April 2013 - 12:58 AM

the OpenGL version I am using is 2.1 with GLSL 1.2  / the ATI card supports up to 3.3 so it should be backwards compatible, right?
 
 
--edit--
not all of my geometry disappears - just the terrain
the animated models are still drawn


--edit2--

i think this is heading in the wrong direction...

i know that different drivers handle things different.
the question i actually wanted to ask: how would i start to debug this issue?

#3Kraecker

Posted 29 April 2013 - 08:39 AM

the OpenGL version I am using is 2.1 with GLSL 1.2  / the ATI card supports up to 3.3 so it should be backwards compatible, right?

 

 

--edit--

not all of my geometry disappears - just the terrain

the animated models are still drawn


#2Kraecker

Posted 29 April 2013 - 08:35 AM

the OpenGL version I am using is 2.1 with GLSL 1.2  / the ATI card supports up to 3.3 so it should be backwards compatible, right?


#1Kraecker

Posted 29 April 2013 - 08:35 AM

the OpenGL version I am using is 2.1 with GLSL 1.2  / the ATI card supports up to 3.3 so it should be backwards compatible, or not?


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