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#Actualjbadams

Posted 30 March 2014 - 06:16 AM

Over the years, I've been convinced that indie developers should not really focus on DRM, focusing on paying customers.   Also over the course of several years I've also suggested quite a few times in the business forums that indies should even consider intentionally releasing their games on piracy sites, possibly with added in-game ads or other incentives to legally purchase the game.  

 

Looks like somebody finally did that with an added ironic, and very beautiful, twist.

 

 

A game studio called GreenHeart Games developed "Game Dev Tycoon", a game where you run a virtual software development shop.  They released it DRM-free for legal purchases.

 

They also seeded a special build for pirates.  In the pirate-released build, the virtual game dev studio does well for a while and then starts to have their products get hit by piracy.

 

The studio's blog post is one of the best things I've read all year:   http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/

 

Reading the forum posts where game pirates complain about piracy and ask for new forms of DRM is just incredible.

: Added tags.


#4frob

Posted 29 April 2013 - 12:29 PM

Over the years, I've been convinced that indie developers should not really focus on DRM, focusing on paying customers.   Also over the course of several years I've also suggested quite a few times in the business forums that indies should even consider intentionally releasing their games on piracy sites, possibly with added in-game ads or other incentives to legally purchase the game.  

 

Looks like somebody finally did that with an added ironic, and very beautiful, twist.

 

 

A game studio called GreenHeart Games developed "Game Dev Tycoon", a game where you run a virtual software development shop.  They released it DRM-free for legal purchases.

 

They also seeded a special build for pirates.  In the pirate-released build, the virtual game dev studio does well for a while and then starts to have their products get hit by piracy.

 

The studio's blog post is one of the best things I've read all year:   http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/

 

Reading the forum posts where game pirates complain about piracy and ask for new forms of DRM is just incredible.

: Fix the clicky link.


#3frob

Posted 29 April 2013 - 12:28 PM

Over the years, I've been convinced that indie developers should not really focus on DRM, focusing on paying customers.   Also over the course of several years I've also suggested quite a few times in the business forums that indies should even consider intentionally releasing their games on piracy sites, possibly with added in-game ads or other incentives to legally purchase the game.  

 

Looks like somebody finally did that with an added ironic, and very beautiful, twist.

 

 

A game studio called GreenHeart Games developed "Game Dev Tycoon", a game where you run a virtual software development shop.  They released it DRM-free for legal purchases.

 

They also seeded a special build for pirates.  In the pirate-released build, the virtual game dev studio does well for a while and then starts to have their products get hit by piracy.

 

The studio's blog post is one of the best things I've read all year:   http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/

 

Reading the forum posts where game pirates complain about piracy and ask for new forms of DRM is just incredible.


#2frob

Posted 29 April 2013 - 11:35 AM

Over the years, I've been convinced that indie developers should not really focus on DRM, focusing on paying customers.   Also over the course of several years I've also suggested quite a few times in the business forums that indies should even consider intentionally releasing their games on piracy sites, possibly with added in-game ads or other incentives to legally purchase the game.  

 

Looks like somebody finally did that with an added ironic, and very beautiful, twist.

 

 

A game studio called GreenHeart Games developed "Game Dev Tycoon", a game where you run a virtual software development shop.  They released it DRM-free for legal purchases.

 

They also seeded a special build for pirates.  In the pirate-released build, the virtual game dev studio does well for a while and then starts to have their products get hit by piracy.

 

The studio's blog post is one of the best things I've read all year:   http://www.greenheartgames.com.nyud.net/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/

 

Reading the forum posts where game pirates complain about piracy and ask for new forms of DRM is just incredible.


#1frob

Posted 29 April 2013 - 11:35 AM

Over the years, I've been convinced that indie developers should not really focus on DRM, focusing on paying customers.   Also over the course of several years I've also suggested quite a few times in the business forums that indies should even consider intentionally releasing their games on piracy sites, possibly with added in-game ads or other incentives to legally purchase the game.  

 

Looks like somebody finally did that with an added ironic, and very beautiful, twist.

 

 

A game studio called GreenHeart Games developed "Game Dev Tycoon", a game where you run a virtual software development shop.  They released it DRM-free for legal purchases.

 

They also seeded a speical build for pirates.  In the pirate-released build, the virtual game dev studio does well for a while and then starts to have their products get hit by piracy.

 

The studio's blog post is one of the best things I've read all year:   http://www.greenheartgames.com.nyud.net/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/

 

Reading the forum posts where game pirates complain about piracy and ask for new forms of DRM is just incredible.


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