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#ActualSuperVGA

Posted 30 April 2013 - 03:14 PM

Yes you can. :)
I've only done it once, but this article explains what you want to do:
http://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/lighting.php

It's only the output that you cut off. Some shader versions require explicit declaration of the valid inputs however, so you may have to write that too, somewhere.

#2SuperVGA

Posted 30 April 2013 - 03:13 PM

Yes you can. :)
I've only done it once, but this article explains what you want to do:
http://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/lighting.php

It's only the output that you cut off, and some shader versions require explicit declaration of the valid inputs, so you may have to write that too, somewhere.

#1SuperVGA

Posted 30 April 2013 - 03:12 PM

Yes you can. :)
I've only done it once, but this article explains what you want to do:
http://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/lighting.php

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