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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


#Actualc-up

Posted 05 May 2013 - 05:43 AM

So it seems the right thing to do is to release full source code which I'll do from the next version to give me a chance to tidy things up

a bit and separate out the platform dependent stuff better.

 

Here's a roadmap of my plans for the rest of this year.

 

1. Simple optimiser (done)

2. Fully test SSE4 back end and half floats

3. Remove DirectInput - use Windows raw input instead (done)

4. Require explicit type on generic parameters so you can overload generics on more than just number of generic parameters

5. Audio library

6. Sockets library

 

- v0.3 release with source code (guessing mid June)

 

7. Vectors of longs (not all that useful but good preparation for 9)

8. Scatter/gather array access (see bottom of user guide for loose specification)

9. Vectors of pointers with scatter/gather/downcast

10. Shift vector by vector

 

- v0.4 release

 

11. Raspberry Pi implementation (Linux runtime, ARM backend)

 

- v0.5 release

 

12. x64 runtime and back-end

13. AVX/AVX2 support (buy new PC - find out if AVX2 gather is worth it!)

14. Improved optimiser

 

- v0.6 release


#1c-up

Posted 04 May 2013 - 03:32 AM

So it seems the right thing to do is to release full source code which I'll do from the next version to give me a chance to tidy things up

a bit and separate out the platform dependent stuff better.

 

Here's a roadmap of my plans for the rest of this year.

 

1. Simple optimiser (done)

2. Fully test SSE4 back end and half floats

3. Remove DirectInput - use Windows raw input instead

4. Require explicit type on generic parameters so you can overload generics on more than just number of generic parameters

5. Audio library

6. Sockets library

 

- v0.3 release with source code (guessing mid June)

 

7. Vectors of longs (not all that useful but good preparation for 9)

8. Scatter/gather array access (see bottom of user guide for loose specification)

9. Vectors of pointers with scatter/gather/downcast

10. Shift vector by vector

 

- v0.4 release

 

11. Raspberry Pi implementation (Linux runtime, ARM backend)

 

- v0.5 release

 

12. x64 runtime and back-end

13. AVX/AVX2 support (buy new PC - find out if AVX2 gather is worth it!)

14. Improved optimiser

 

- v0.6 release


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