i think it would be fun if the map would change over the course of a game.
(this would keep the game fresh and unpredictable over a longer period of time)
Yeah, I have this mining mode that transforms the passability somewhat, but I think you mean the next level down where the substrate changes. That would be cool. Static grids of similar cells have been easy to deal with but there can be other ways.
Probably shouldn't have posted without videos --
Visibility at full screen is an issue with the game, and the small videos make it worse, but I think you see the basic game play.