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#Actualc-up

Posted 05 May 2013 - 05:42 AM

I've fixed all of the issues you raised. The new version is on the website (I just overwrote the existing one.)

 

The crash was a divide by zero when the debugger was minimized (yes, it has been that well tested.)

 

Files will open in the debugger if they have one of these extensions: .cup .cl .frag .vert .glslv .glslf .glv .glf .txt

 

A couple of other things have changed:

- The optimiser works now (at least on all the tests I've run). It doesn't do that much optimisation yet, but some.

- Windows raw input is used instead of DirectInput so input.dll is no longer needed and you don't need to call Input.Init/Shutdown/Poll any more.

 

Thanks again,

Si


#2c-up

Posted 05 May 2013 - 05:41 AM

I've fixed all of the issues you raised. The new version is on the website (I just overwrote the existing one.)

 

The crash was a divide by zero when the debugger was minimized (yes, it has been that well tested.)

 

Files will open in the debugger if they have one of these extensions: .cup .cl .frag .vert .glslv .glslf .glv .gls .txt

 

A couple of other things have changed:

- The optimiser works now (at least on all the tests I've run). It doesn't do that much optimisation yet, but some.

- Windows raw input is used instead of DirectInput so input.dll is no longer needed and you don't need to call Input.Init/Shutdown/Poll any more.

 

Thanks again,

Si


#1c-up

Posted 05 May 2013 - 05:41 AM

I've fixed all of the issues you raised. The new version is on the website (I just overwrote the existing one.)

 

The crash was a divide by zero the debugger was minimized (yes, it has been that well tested.)

 

Files will open in the debugger if they have one of these extensions: .cup .cl .frag .vert .glslv .glslf .glv .gls .txt

 

A couple of other things have changed:

- The optimiser works now (at least on all the tests I've run). It doesn't do that much optimisation yet, but some.

- Windows raw input is used instead of DirectInput so input.dll is no longer needed and you don't need to call Input.Init/Shutdown/Poll any more.

 

Thanks again,

Si


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