I'm learning the DX11 tutorial of rastertek (http://www.rastertek.com/tutdx11.html).
Since they use the deprecated D3DX APIs family I decided to convert the source code to use DirectXMath and DirectXTK.
When I compile the projects with Release configuration everything works fine, but when I switch to Debug configuration they display just a black screen, without any kind of compilation or runtime errors.
I'm just a beginner in this world, so I don't have any idea about what could cause this issue.
The code is quite the same of the original, with some exception like the maths structures and functions.
I attach here the tutorial 4 that I converted. (original source: http://www.rastertek.com/dx11tut04.html).
[attachment=15539:DirectX 11 Tutorials VS2012.zip]