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#ActualTom KQT

Posted 09 May 2013 - 06:05 AM

The Havok documentation indeed confirms, that a rigid body must have a shape:

 

const hkpShape* hkpRigidBodyCinfo::m_shape

 

The collision detection representation for this entity.

This defaults to HK_NULL, and must be set before constructing a hkpRigidBody.


#1Tom KQT

Posted 09 May 2013 - 01:02 AM

The Havok documentation indeed confirms, that a rigid body must have a shape when creating:

 

const hkpShape* hkpRigidBodyCinfo::m_shape

The collision detection representation for this entity.

This defaults to HK_NULL, and must be set before constructing a hkpRigidBody.


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