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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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#Actuallucky6969b

Posted 10 May 2013 - 02:35 AM

21QkDPO.png

 

Now that I have the tiled mesh indicated in the picture. You see first that there are incomplete tiles/half tiles. Would that affect the way I program A*? or they can be treated as full tiles? I see there is a save button there, how would I use the tiled mesh data in the pathfinding? I mean are there any docs on it? There are also many triangular areas

 

Thanks

Jack


#2lucky6969b

Posted 10 May 2013 - 02:08 AM

21QkDPO.png

 

Now that I have the tiled mesh indicated in the picture. You see first that there are incomplete tiles/half tiles. Would that affect the way I program A*? or they can be treated as full tiles? I see there is a save button there, how would I use the tiled mesh data in the pathfinding? I mean are there any docs on it?

 

Thanks

Jack


#1lucky6969b

Posted 10 May 2013 - 02:03 AM

21QkDPO.png

 

Now that I have the tiled mesh indicated in the picture. You see first that there are incomplete tiles/half tiles. Would that affect the way I program A*? or it can be treated as a full tile? I see there is a save button there, how would I use the tiled mesh data in the pathfinding? I mean are there any docs on it?

 

Thanks

Jack


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