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#ActualBluefirehawk

Posted 12 May 2013 - 02:03 AM

What makes any game stand out? Game Design is only part science, the other part is art. There is no checklist on how to make an RTS exceptional, or any game for that matter. Games tend to stand out, that either have exceptional good storytelling or a novel idea. That is the most general statement I could come up with.

 

You aren't a senior game developer I presume, if you are planning to produce a sellable game, I'd suggest to rethink your position. You would either have to compete with multi million dollar projects or search for your own niche. Both choices aren't easy.

 

I d suggest you think about your game, what is special and why people would like to play it and discuss it in the forums.


#1Bluefirehawk

Posted 12 May 2013 - 02:02 AM

What makes any game stand out? Game Design is only part science, the other part is art. There is no checklist on how to make an RTS exceptional, or any game for that matter. Games tend to stand out, that either have exceptional good storytelling or a novel idea. That is the most general statement I could come up with.

 

On a general note, this is less true for RTS games, but story and gameplay aren't two separate things, good games tell their story via gameplay and not through dialog and cutscenes.

 

You aren't a senior game developer I presume, if you are planning to produce a sellable game, I'd suggest to rethink your position. You would either have to compete with multi million dollar projects or search for your own niche.

 

I d suggest you think about your game, what is special and why people would like to play it and discuss it in the forums.


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