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#Actualslicer4ever

Posted 13 May 2013 - 04:23 PM

@Squared'D ya ive been using that equation but the result are not what im expecting, my file file format has specified that all transformation interpolation should be linear

rotating around something is not linear, since a rotation imply's movement in an arc around a point, rather than a straight line. doing slerp(sperhical linear interpolation) isn't easy with matrixs, quaternions simplify the mathematics(but are a bit hard to understand if you don't know complex numbers(still it can be a bit difficult to comprehend even then imo))

#1slicer4ever

Posted 13 May 2013 - 04:22 PM

@Squared'D ya ive been using that equation but the result are not what im expecting, my file file format has specified that all transformation interpolation should be linear

rotating around something is not linear, since a rotation imply's movement in an arc fashion, rather than a straight line. doing slerp(sperhical linear interpolation) isn't easy with matrixs, quaternions simplify the mathematics(but are a bit hard to understand if you don't know complex numbers(still it can be a bit difficult to comprehend even then imo))

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