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#Actualζeta

Posted 15 May 2013 - 11:41 AM

OK guys, you got me into it biggrin.png.
 
Now I'll be making that Breakout game based on Unity first, Then I'll remake it but with my own engine.
That'll be a learning process for me and a Portfolio(the engine with another game), and I know about the "YAGNI" principle, but still I need to do that, I feel like I need to do it happy.png .
And the Breakout game will be just a starting point, it's not going to be the actual game that I'll provide in the portfolio.
 
And  warnexus,  I'm not really doing it for money, the whole selling thing is just a learning process.
Since I have little to no information about the legal side of the industry. I was actually trying to get some experience through that process. no more, no less.
 
And thanks to Tom Sloper's website I'm getting allot of that *knowledge without going through all that.
So now after reading some of his FAQs, I don't feel like going through all the headaches marketing needs tongue.png.

#2ζeta

Posted 14 May 2013 - 11:55 PM

OK guys, you got me into it biggrin.png.
 
Now I'll be making that Breakout game based on Unity first, Then I'll remake it but with my own engine.
That'll be a learning process for me and a Portfolio(the engine with another game), and I know about the "YAGNI" principle, but still I need to do that, I feel like I need to do it happy.png .
And the Breakout game will be just a starting point, it's not going to be the actual game that I'll provide in the portfolio.
 
And  warnexus,  I'm not really doing it for money, the whole selling thing is just a learning process.
Since I have little to no information about the legal side of the industry. I was actually trying to get some experience through that process. no more, no less.
 
And thanks to Tom Sloper's website I'm getting allot of that experience without going through all that.
So now after reading some of his FAQs, I don't feel like going through all the headaches marketing needstongue.png.

#1ζeta

Posted 14 May 2013 - 11:52 PM

OK guys, you got me into it biggrin.png.
 
Now I'll be making that Breakout game based on Unity first, Then I'll remake it but with my own engine.
That'll be a learning process for me and a Portfolio(the engine with another game), and I know the "YAGNI", but still I need to do that, I feel like I need to do it happy.png .
And the Breakout game will be just a starting point, it's not going to be the actual game that I'll provide in the portfolio.
 
And  warnexus,  I'm not really doing it for money, the whole selling thing is just a learning process.
Since I have little to no information about the legal side of the industry. I was actually trying to get some experience through that process. no more, no less.
 
And thanks to Tom Sloper's website I'm getting allot of that experience without going through all that.
So now after reading some of his FAQs, I don't feel like going through all the headaches marketing needstongue.png.

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