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#Actualphil_t

Posted 15 May 2013 - 12:47 AM

I only mentioned LOD because you said "I assume that they try to interpolate 1 poly into many small poly for smoothment". For this type of overhead view, you don't need to bother with LOD, since the terrain is all roughly the same distance from the camera.

"Soft filtering and noise for terrain lighting" -> I don't know what this is either. It just sounds like a bunch of buzzwords put in a sentence. It's difficult to say without more context. Do you have a link?

#1phil_t

Posted 15 May 2013 - 12:46 AM

I only mentioned LOD because you said "I assume that they try to interpolate 1 poly into many small poly for smoothment". For this type of overhead view, you don't need to bother with LOD.

 

"Soft filtering and noise for terrain lighting"  -> I don't know what this is either. It just sounds like a bunch of buzzwords put in a sentence. It's difficult to say without more context. Do you have a link?


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