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#Actuallipsryme

Posted 18 May 2013 - 03:26 PM

I'm using DX11 so I it shouldn't...

When using point sampling it looks horrible with a lot of banding artifacts (also doesn't fix the pixel borders):

http://d.pr/i/4dP7

 

How would I need to correct it to work ?


#2lipsryme

Posted 18 May 2013 - 02:54 PM

I'm using DX11 so I it shouldn't...

When using point sampling it looks horrible with a lot of banding artifacts (also doesn't fix the pixel borders):

http://d.pr/i/4dP7


#1lipsryme

Posted 18 May 2013 - 02:54 PM

I'm using DX11 so I it shouldn't...

Also when using point sampling it looks horrible with a lot of banding artifacts (also doesn't fix the pixel borders):

http://d.pr/i/4dP7


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