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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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#ActualSandman

Posted 21 May 2013 - 05:02 AM

It's kind of an incomplete question as is then. What is the purpose of the Pallet and Carton classes? What does the Objects class do? Why do Pallet and Carton inherit Goods to begin with?


Indeed, there isn't any way to 'favour composition over inheritance' because the inheritance doesn't actually do anything.

The only thing we can really suggest with this example is to stop using inheritance pointlessly and dump the Goods, Pallet and Cartons classes, because they don't do anything besides needlessly deepen your inheritance tree.

EDIT: missed the bit about Pallet and Carton exhibiting different behaviours. That does slightly change things, although it's still difficult to answer clearly without a bit more information about what those behaviour differences are.

#2Sandman

Posted 21 May 2013 - 05:01 AM

It's kind of an incomplete question as is then. What is the purpose of the Pallet and Carton classes? What does the Objects class do? Why do Pallet and Carton inherit Goods to begin with?


Indeed, there isn't any way to 'favour composition over inheritance' because the inheritance doesn't actually do anything.

The only thing we can really suggest with this example is to stop using inheritance pointlessly and dump the Goods, Pallet and Cartons classes, because they don't do anything besides needlessly deepen your inheritance tree.

EDIT: missed the bit about Pallet and Carton exhibiting different behaviours. That does slightly change things, although it's still difficult to answer clearly without a bit more information about what those behaviour differences are.

#1Sandman

Posted 21 May 2013 - 04:49 AM

It's kind of an incomplete question as is then. What is the purpose of the Pallet and Carton classes? What does the Objects class do? Why do Pallet and Carton inherit Goods to begin with?

 

Indeed, there isn't any way to 'favour composition over inheritance' because the inheritance doesn't actually do anything.

 

The only thing we can really suggest with this example is to stop using inheritance pointlessly and dump the Goods, Pallet and Cartons classes, because they don't do anything besides needlessly deepen your inheritance tree.


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