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#Actualjms bc

Posted 24 May 2013 - 01:50 PM

You've pretty much covered what I have in my sprite code. My reference point is beneath the center of gravity of the figure, where the ground would be if the unit were standing. This is also marks the vertical displacement of the unit in the position vector. If I could go back, I think I would just make the reference point the center of gravity of the unit.

 

Actually, if I could go back in time, I would do a skeletal system.

 

Edit: no, really, if I could go back, I would use a 3rd party tool...


#1jms bc

Posted 24 May 2013 - 01:49 PM

You've pretty much covered what I have in my sprite code. My reference point is beneath the center of gravity of the figure, where the ground would be if the unit were standing. This is also marks the vertical displacement of the unit in the position vector. If I could go back, I think I would just make the reference point the center of gravity of the unit.

 

Actually, if I could go back in time, I would do a skeletal system.


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