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#ActualStoneMask

Posted 24 May 2013 - 06:39 PM

So what about CGame? From what I've read, CStateMachine is a class belonging to CGame that manages one or more CStates. But here in your article it says that CGame is provided by "the engine". The engine I make or one that you've made? What is part of CGame? Also, what is the significance of returning LSENEW? Do I have to understand all your engine's definitions in order to understand this tutorial? Can you put it in plainer words?

 

Is the reason you have __stdcall in order to manually have the next line of code be called in one of the separate states?


#5StoneMask

Posted 24 May 2013 - 06:12 PM

So what about CGame? From what I've read, CStateMachine is a class belonging to CGame that manages one or more CStates. But here in your article it says that CGame is provided by "the engine". The engine I make or one that you've made? What is part of CGame? Also, what is the significance of returning LSENEW? Do I have to understand all your engine's definitions in order to understand this tutorial? Can you put it in plainer words?


#4StoneMask

Posted 24 May 2013 - 03:05 PM

So what about CGame? From what I've read, CStateMachine is a class belonging to CGame that manages one or more CStates. But here in your article it says that CGame is provided by "the engine". The engine I make or one that you've made? What is part of CGame?


#3StoneMask

Posted 24 May 2013 - 03:01 PM

So what about CGame? From what I've read, CStateMachine is a class belonging to CGame that manages one or more CStates. But here in your article it says that CGame is provided by "the engine". The engine I make or one that you've made? What is part of CGame? CStateFactory?


#2StoneMask

Posted 24 May 2013 - 02:58 PM

So what about CGame? From what I've read, CStateMachine is a class belonging to CGame that manages one or more CStates. But here in your article it says that CGame is provided by "the engine". The engine I make or one that you've made? What is part of CGame?


#1StoneMask

Posted 24 May 2013 - 02:57 PM

So what about CGame? I assume CStateMachine is a class belonging to CGame that manages one or more CStates. But here in your article it says that CGame is provided by "the engine". The engine I make or one that you've made? What is part of CGame?


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