Jump to content

  • Log In with Google      Sign In   
  • Create Account


#Actualbelfegor

Posted 30 May 2013 - 11:30 AM

EDIT:

OK here is the test in attachment. I think that OS is doing some tricks behind back with file caching (or whatever) since i create 3000 textures from 1 file (as you do),

and reading from 1 binary is just 100ms faster then old "from file" method, although it took just ~1 second to load them all (Release mode), and i don't have SSD hdd.

I think it should be tested with different texture files so it doesn't have a chance to do funny bisnis and results to be valid for comparison.


#1belfegor

Posted 30 May 2013 - 11:23 AM

EDIT:

OK here is the test in attachment. I think that OS is doing some tricks behind back with file caching (or whatever) since i create 3000 textures from 1 file (as you do),

and reading from 1 binary is just 100ms faster then old "from file" method, although it took just ~1 second to load them all (Release mode).

I think it should be tested with different texture files so it doesn't have a chance to do funny bisnis and results to be valid for comparison.

 

 


PARTNERS