Jump to content

  • Log In with Google      Sign In   
  • Create Account

FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


#ActualAquaMacker

Posted 14 June 2013 - 01:27 AM

Hi...

 

In MSSDK DirectX10, there is .sdkmesh( x-file upgrade version file).

I test my app.

None-skin mesh is very good.

But Skin mesh is not visible.

 

The reason of invisible is there is no GetNumInfluences().

 

Maxobject of All I have is there is no Influences.

But soldier.sdkmesh in DXSDK is work very well.

 

Is bug ?

 

I use panda exporter. DX10.

 

I guess sdkmesh is very good. very simple, easy to use.

Not same DX9 skinmesh(AllocateHierachy bulabulabula....)

 

sdkmesh do not max object All?


#2AquaMacker

Posted 13 June 2013 - 10:59 PM

Hi...

 

In MSSDK DirectX10, there is .sdkmesh( x-file upgrade version file).

I test my app.

None-skin mesh is very good.

But Skin mesh is not visible.

 

The reason of invisible is there is no GetNumInfluences().

 

Maxobject of All I have is there is no Influences.

But soldier.sdkmesh in DXSDK is work very well.

 

Is bug ?

 

I use panda exporter. DX10.

 

I guess sdkmesh is very good. very simple, easy to use.

Not same DX9 skinmesh(AllocateHierachy bulabulabula....)

 

sdkmesh do not max object All?


#1AquaMacker

Posted 13 June 2013 - 10:58 PM

Hi...

 

In MSSDK DirectX10, there is .sdkmesh( x-file upgrade version file).

I test my app.

None-skin mesh is very good.

But Skin mesh is not visible.

 

The reason of invisible is there is no GetNumInfluences().

 

Maxobject of All I have is there is no Influences.

But soldier.sdkmesh in DXSDK is work very well.

 

Is bug ?

 

I use panda exporter. DX10.

 

I guess sdkmesh is very good. very simple, easy to use.

Not same DX9 skinmesh(AllocateHierachy bulabulabula....)

 

sdkmesh do not max object All?

 


PARTNERS