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#ActualAlessio1989

Posted 28 June 2013 - 04:11 PM

 

What will invent AMD and NVIDIA to sell new cards now? xD Maybe, maybe, maybe,... this time we can just have some new feature for free rolleyes.gif


Clearly you missed the part where AMD's GCN DX11 GPUs supported DX11.1 from the start with a driver update so lets not go whining about things which aren't true, eh?

If something isn't physically supported in hardware then having to get new hardware to support it makes sense...

 

 

what feature were "physically unsupported"?

 

Old dx9/ feature_level_9_x caps bit, format and minimum precision? nope.

3d stereo? nope

UAVs on all shader stage? nope, OpenGL (since version 4.1 if I'm correct) has a similar feature...

the rest is all about shader tracing for debugging purpose, an updated WARP software renderer etc...

 

I asked many times to AMD what kinda feature where physically unsupported by "old dx11" cards, they never answer.

 

So please, tell me what VLIW5 and VLIW4 cards cannot support of the feature_level_11_1, because no-one knows that.

On the other hand NVIDIA says that "UAVs in all shader stages is not a "gaming" features, so don't cray for the lack of that"...

 

The funniest is that in all WDDM 1.3 drivers of AMD leaked and released in this week, only the last two series (HD 7xxx and HD 8xxx) are WDDM 1.3, but only half of them officially support feature_level_11_1, since a lot of them (all HD 76xx, 75xx, 74xx, 85xx, 84xx,and integrated 86xx cards), are all WLIV4 cards without feature_level_11_1 support.

 

I only see one reason: marketing.


#6Alessio1989

Posted 28 June 2013 - 04:11 PM

 

What will invent AMD and NVIDIA to sell new cards now? xD Maybe, maybe, maybe,... this time we can just have some new feature for free rolleyes.gif


Clearly you missed the part where AMD's GCN DX11 GPUs supported DX11.1 from the start with a driver update so lets not go whining about things which aren't true, eh?

If something isn't physically supported in hardware then having to get new hardware to support it makes sense...

 

 

what feature were "physically unsupported"?

 

Old dx9/ feature_level_9_x caps bit, format and minimum precision? nope.

3d stereo? nope

UAVs on all shader stage? nope, OpenGL (since version 4.1 if I'm correct) has a similar feature...

the rest is all about shader tracing for debugging purpose, an updated WARP software renderer etc...

 

I asked many times to AMD what kinda feature where physically unsupported by "old dx11" cards, they never answer.

 

So please, tell me what VLIW5 and VLIW4 cards cannot support of the feature_level_11_1, because no-one knows that.

On the other hand NVIDIA says that UAVs in all shader stages is not a "gaming" features, so don't cray for the lack of that...

 

The funniest is that in all WDDM 1.3 drivers of AMD leaked and released in this week, only the last two series (HD 7xxx and HD 8xxx) are WDDM 1.3, but only half of them officially support feature_level_11_1, since a lot of them (all HD 76xx, 75xx, 74xx, 85xx, 84xx,and integrated 86xx cards), are all WLIV4 cards without feature_level_11_1 support.

 

I only see one reason: marketing.


#5Alessio1989

Posted 27 June 2013 - 09:06 AM

 

What will invent AMD and NVIDIA to sell new cards now? xD Maybe, maybe, maybe,... this time we can just have some new feature for free rolleyes.gif


Clearly you missed the part where AMD's GCN DX11 GPUs supported DX11.1 from the start with a driver update so lets not go whining about things which aren't true, eh?

If something isn't physically supported in hardware then having to get new hardware to support it makes sense...

 

 

Whare feature were "physically unsupported"?

 

Old dx9/ feature_level_9_x caps bit, format and minimum precision? nope.

3d stereo? nope

UAVs on all shader stage? nope, OpenGL (since version 4.1 if I'm correct) has a similar feature...

the rest is all about shader tracing for debugging purpose, an updated WARP software renderer etc...

 

I asked many times to AMD what kinda feature where physically unsupported by "old dx11" cards, they never answer.

 

So please, tell me what VLIW5 and VLIW4 cards cannot support of the feature_level_11_1, because no-one knows that.

On the other hand NVIDIA says that UAVs in all shader stages is not a "gaming" features, so don't cray for the lack of that...

 

The funniest is that in all WDDM 1.3 drivers of AMD leaked and released in this week, only the last two series (HD 7xxx and HD 8xxx) are WDDM 1.3, but only half of them officially support feature_level_11_1, since a lot of them (all HD 76xx, 75xx, 74xx, 85xx, 84xx,and integrated 86xx cards), are all WLIV4 cards without feature_level_11_1 support.

 

I only see one reason: marketing.


#4Alessio1989

Posted 27 June 2013 - 09:06 AM

 

What will invent AMD and NVIDIA to sell new cards now? xD Maybe, maybe, maybe,... this time we can just have some new feature for free rolleyes.gif


Clearly you missed the part where AMD's GCN DX11 GPUs supported DX11.1 from the start with a driver update so lets not go whining about things which aren't true, eh?

If something isn't physically supported in hardware then having to get new hardware to support it makes sense...

 

 

Whare feature were "physically unsupported"?

 

Old dx9/ feature_level_9_x caps bit, format and minimum precision? nope.

3d stereo? nope

UAVs on all shader stage? nope, OpenGL (since version 4.1 if I'm correct) has a similar feature...

the rest is all about shader tracing for debugging purpose, an updated WARP software renderer etc...

 

I asked many times to AMD what kinda feature where physically unsupported by "old dx11" cards, they never answer.

 

So please, tell me what VLIW5 and VLIW4 cards cannot support of the feature_level_11_1, because no-one knows that.

On the other hand NVIDIA says that UAVs in all shader stages is not a "gaming" features, so don't cray for the lack of that...

 

The funniest is that in all WDDM 1.3 drivers of AMD leaked and released in this week, only the last two series (HD 7xxx and HD 8xxx) are WDDM 1.3, but only half of them officially support feature_level_11_1, since a lot of them (all HD 76xx, 75xx, 74xx, 85xx, 84xx,and integrated 86xx cards), are all WLIV4 cards without feature_level_11_1 support.


#3Alessio1989

Posted 27 June 2013 - 09:05 AM

 

What will invent AMD and NVIDIA to sell new cards now? xD Maybe, maybe, maybe,... this time we can just have some new feature for free rolleyes.gif


Clearly you missed the part where AMD's GCN DX11 GPUs supported DX11.1 from the start with a driver update so lets not go whining about things which aren't true, eh?

If something isn't physically supported in hardware then having to get new hardware to support it makes sense...

 

 

Whare feature were "physically unsupported"?

 

Old dx9/ feature_level_9_x caps bit, format and minimum precision? nope.

3d stereo? nope

UAVs on all shader stage? nope, OpenGL (since version 4.1 if I'm correct) has a similar feature...

the rest is all about shader tracing for debugging purpose, an updated WARP software renderer etc...

 

I asked many times to AMD what kinda feature where physically unsupported by "old dx11" cards, they never answer.

 

So please, tell me what VLIW5 and VLIW4 cards cannot support of the feature_level_11_1, because no-one knows that.

 

The funniest is that in all WDDM 1.3 drivers of AMD leaked and released in this week, only the last two series (HD 7xxx and HD 8xxx) are WDDM 1.3, but only half of them officially support feature_level_11_1, since a lot of them (all HD 76xx, 75xx, 74xx, 85xx, 84xx,and integrated 86xx cards), are all WLIV4 cards without feature_level_11_1 support.


#2Alessio1989

Posted 27 June 2013 - 09:04 AM

 

What will invent AMD and NVIDIA to sell new cards now? xD Maybe, maybe, maybe,... this time we can just have some new feature for free rolleyes.gif


Clearly you missed the part where AMD's GCN DX11 GPUs supported DX11.1 from the start with a driver update so lets not go whining about things which aren't true, eh?

If something isn't physically supported in hardware then having to get new hardware to support it makes sense...

 

 

Whare feature were "physically unsupported"?

 

Old dx9/ feature_level_9_x caps bit, format and minimum precision? nope.

3d stereo? nope

UAVs on all shader stage? nope, OpenGL (since version 4.1 if I'm correct) has a similar feature...

the rest is all about shader tracing for debugging purpose, an updated WARP software renderer etc...

 

I asked many times to AMD what kinda feature where physically unsupported by "old dx11" cards, they never answer.

 

So please, tell me what VLIW5 and VLIW4 cards cannot support of the feature_level_11_1, because no-one knows that.

 

The funniest is that in all WDDM 1.3 drivers of AMD leaked and released in this week, only the last two series (HD 7xxx and HD 8xxx) are WDDM 1.3, but only half of them officially support feature_level_11_1, since a lot of them (all HD 76xx, 75xx, 74xx, 85xx, 84xx,and integrated 86xx cards), are all WLIV4 cards without feature_level_11_1 support.


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