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#Actualserumas

Posted 29 June 2013 - 04:29 PM

hi,

I am a littlebit out if space in this theme,but I can suggest you not to use quadtree for moving objects at all.

I want to suggest much simpler(smaller code, main code is about 50 lines) and faster (you dont need to update, remove and etc. operations for single object it goes automaticaly) aprouch that was created for game with lots of moving objects

 

testing app

http://serumas.gamedev.lt/temp/testing.zip

 

If you want I can share the code...


#2serumas

Posted 29 June 2013 - 04:07 PM

hi,

I am a littlebit out if space in this theme,but I can suggest you not to use quadtree for moving objects at all.

I want to suggest much simpler(smaller code) and faster aprouch that was created for game with lots of moving objects

 

testing app

http://serumas.gamedev.lt/temp/testing.zip

 

If you want I can share the code...


#1serumas

Posted 29 June 2013 - 04:04 PM

hi,

I am a littlebit out if space in this theme,but I can suggest you not to use quadtree for moving objects at all.

I want to suggest much simpler(smaller code) and faster aprouch

 

testing app

http://serumas.gamedev.lt/temp/testing.zip

 

If you want I can share the code...


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