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#ActualNypyren

Posted 29 June 2013 - 04:12 PM

You should just try them out. Most of the .Net framework "just works" in Mono. We use Unity at work, which uses Mono for its "scripting" system (I put scripting in quotes because I don't feel like it's scripting if the vast majority of the game is written that way). We use some of the System.Net.Sockets stuff on Android and iOS devices, and it works just fine.

Not much is different if you're already familiar with using Winsock.

#2Nypyren

Posted 29 June 2013 - 04:11 PM

You should just try them out. Most of the .Net framework "just works" in Mono. We use Unity at work, which uses Mono for its "scripting" system. We use some of the System.Net.Sockets stuff on Android and iOS devices, and it works just fine.

Not much is different if you're already familiar with using Winsock.

#1Nypyren

Posted 29 June 2013 - 04:10 PM

You should just try them out. Most of the .Net framework "just works" in Mono. We use Unity at work. We use some of the System.Net.Sockets stuff on Android and iOS devices, and it works just fine.

Not much is different if you're already familiar with using Winsock.

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