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#Actualslicer4ever

Posted 30 June 2013 - 09:33 AM

ah, if only i had the code from some of my very earliest games, they were travesty's to say the least. (i once wrote risk in lua, with no concept of loops, and functions....the file was well over several megs big, had multiple repeated sections of code, and was so incredibly bloated, it only partially functioned, but overall was just....terrible...*shudders*)

 

is this game based on some existing game, or is it an original construction?

 

edit: i should re-phase, because i do think i may have had an understanding of functions at the time, but not how to utilize them correctly, which lead to me re-writing massive portions of the game, that could have been neatly summed into functions.  also, combined with no real knowledge of for-loops i was hand-writing massive loops, and hard-coding country borders.


#2slicer4ever

Posted 30 June 2013 - 09:31 AM

ah, if only i had the code from some of my very earliest games, they were travesty's to say the least. (i once wrote risk in lua, with no concept of loops, and functions....the file was well over several megs big, had multiple repeated sections of code, and was so incredibly bloated, it only partially functioned, but overall was just....terrible...*shudders*)

 

is this game based on some existing game, or is it an original construction?


#1slicer4ever

Posted 30 June 2013 - 09:29 AM

ah, if only i had the code from some of my very earliest games, they were travesty's to say the least.

 

is this game based on some existing game, or is it an original construction?


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