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#ActualValoo

Posted 01 July 2013 - 06:05 AM

I'm about to get an understanding. Your example is very good. I'm just having difficulties translating it to my code.

is stepnumber an actual number i increment or Time? If number, would that mean, it is only incremented on changes/in an interval?

 

You are right, i'm not familiar with this fixed timestep concept. I guess that's why some things break when i build my code on top of that missing base.


#2Valoo

Posted 01 July 2013 - 01:59 AM

I'm about to get an understanding. Your example is very good. I'm just having difficulties translating it to my code.

is stepnumber an actual number i increment or Time? If number, would that mean, it is only incremented on changes and then in an interval?

 

You are right, i'm not familiar with this fixed timestep concept. I guess that's why some things break when i build my code on top of that missing base.


#1Valoo

Posted 30 June 2013 - 01:19 PM

I'm about to get an understanding. Your example is very good. So, if i understand it correctly that would even help with my entry question: the client reacts to the servers output for state with its own input for state+1 (the server dictates the 'fluidity' of the simulation) and the stepsize is the time between the servers sends ?

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