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#Actualjbadams

Posted 01 July 2013 - 06:57 AM

I'm making a map editor that uses brushes like in BSP.

How do you determine which polygons are covered up by one or several brushes, either because of coplanar brushes or because they face a volume covered up from the entity-side of the map, forming an enclosure.

: Added some tags.


#2polyfrag

Posted 30 June 2013 - 09:04 PM

I'm making a map editor that uses brushes like in BSP.

How do you determine which polygons are covered up by one or several brushes, either because of coplanar brushes or because they face a volume covered up from the entity-side of the map, forming an enclosure.

#1polyfrag

Posted 30 June 2013 - 09:04 PM

I'm making a map editor that uses brushes like in BSP.

How do you determine which polygons are covered up by one or several brushes, either because of coplanar brushes or because they face a volume covered up from the entity-side of the map.

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