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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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#Actualpatishi

Posted 02 July 2013 - 05:38 AM

sorry,but i am a slow thinker smile.png  when exactly should i ^= ?  when i make an actual move or when i make a move inside the alpha beta function?  and how (technically) this can be done??  after i make a move i get a totally new position..how (without hashin it) can i tell what to xor it with?        and what did you mean by making the hashvalue a part of the board representation?   


#1patishi

Posted 02 July 2013 - 05:36 AM

sorry,but i am a slow thinker :)  when exactly should i ^= ?  when i make an actual move or when i make a move inside the alpha beta function?  and how (technically) this can be done??         and what did you mean by making the hashvalue a part of the board representation?   


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