How about people focus on making games with better graphics and story,and forget making games that you can play in some glasses while walking to work?
Why not both?
It's not like AR and good graphics and story are mutually exclusive. In fact, I don't really understand why one would have any effect at all on the other.
Personally, I think AR is very interesting as a concept, but I'm constantly disappointed by any demo trying to implement it in practice.
Seems we need way better sensors and a lot more image processing power before it becomes really usable in game development, more then just a fancy tech demo that is fun to play around with for a while until you get frustrated with it losing synch with the physical world all the time.
Google is obviously one of the most innovative companies on the planet. Regardless of the size of the corporation, the entity was highly innovative in the top several hundred or less even while it was a young business. They have goals long term targeting AR, for sure. I believe that using their world data and specifically the global positioning data will be the basis of games connected to the internet while using HMD, for example a contest to walk downtown and solve mysteries. Clues could be available to the end user of the google HMD only as they walk over a certain exact GPS location. They must for example speak at the HMD to answer the riddle. If they get the answer correct, then they get a coupon for the store or restaurant at that location but must first watch an advertisement and play a video game that's purchased cheap. This concept would utilize all 3 modalities, be a thrill to the end user to get the reward, and provide business traffic to both Google and the local business - synergy in a very effective implementation. I feel that these types of games are inevitable by some corporation if not Google.