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#Actualic0de

Posted 03 July 2013 - 01:28 PM

I use FXAA but I don't use whats built in with the graphics driver. What you can do for better results is download the FXAA 3.9 shader (used to be on Timothy Lottes blog but I can't find it anymore), it has some conditional compilation setup in it which you can use to tweak the settings. This method is far better then using the graphics driver because you can apply it at a more optimal spot in your rendering pipeline (preventing some unwanted blur). Amazingly the same shader works for both hlsl and glsl and it will work on Intel and AMD gpus as well as consoles. It is important to note that you must have some method to generate luminosity before running the fxaa shader (this is pretty trivial).


#1ic0de

Posted 03 July 2013 - 01:28 PM

I use FXAA but I don't use whats built in with the graphics driver. What you can do for better results is download the FXAA 3.9 shader (used to be on Timothy Lottes blog but I can't find it anymore), it has some conditional compilation setup in it which you can use to tweak the settings. This method is far better then using the graphics driver because you can apply it at a more optimal spot in your rendering pipeline. Amazingly the same shader works for both hlsl and glsl and it will work on Intel and AMD gpus as well as consoles. It is important to note that you must have some method to generate luminosity before running the fxaa shader (this is pretty trivial).


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