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#Actualsunandshadow

Posted 06 July 2013 - 02:04 AM

 


Hmm, now I'm imagining a space game where you are the captain of a mercenary ship, and you recruit your crew. It would be kind of like Fire Emblem for planet-based combat, or like one of those worker placement time management games (Artist Colony, Gemini Lost, Virtual Villagers) for non-combat away missions. The captain would be the base unit and/or an elite unit. The ship would be your home base that you developed, and the NPCs would hang out at their various posts being shopkeepers, medics, repairpeople, a farmer in the hydroponics lab, and some or all would be romanceable characters. So on the ship you'd only control the captain and walk around the ship interacting with the others. Also, an NPC would have one or a few special abilities that would be added to the crew pool; as captain you could just use them. Probably you could assign crewpeople to learn or level up special abilities too.

 

Did you keep notes from project Copper? I think someone mentioned that then...

 

I'm not sure I actually know what Project Copper is. blink.png


#1sunandshadow

Posted 06 July 2013 - 02:03 AM

 


Hmm, now I'm imagining a space game where you are the captain of a mercenary ship, and you recruit your crew. It would be kind of like Fire Emblem for planet-based combat, or like one of those worker placement time management games (Artist Colony, Gemini Lost, Virtual Villagers) for non-combat away missions. The captain would be the base unit and/or an elite unit. The ship would be your home base that you developed, and the NPCs would hang out at their various posts being shopkeepers, medics, repairpeople, a farmer in the hydroponics lab, and some or all would be romanceable characters. So on the ship you'd only control the captain and walk around the ship interacting with the others. Also, an NPC would have one or a few special abilities that would be added to the crew pool; as captain you could just use them. Probably you could assign crewpeople to learn or level up special abilities too.

 

Did you keep notes from project Copper? I think someone mentioned that then...

 

I'm not sure I actually know what Project copper is. blink.png


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