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#ActualAdam_42

Posted 06 July 2013 - 06:19 AM

For each of those expensive functions, how many times per frame do you call them?

 

Have you considered using multi threaded draw calls?

 

You might also want to take a look at: http://fgiesen.wordpress.com/2013/03/05/mopping-up/ the whole series is interesting, but that section has a significant CPU optimization trick for constant buffers.


#1Adam_42

Posted 06 July 2013 - 06:19 AM

For each of those expensive functions, how many times per frame do you call them?

 

Have you considered using multi threaded draw calls?

 

You might also want to take a look at: http://fgiesen.wordpress.com/2013/03/05/mopping-up/ the whole series is interesting, but that section has a significant CPU optimization tricl for constant buffers.


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