Jump to content

  • Log In with Google      Sign In   
  • Create Account


#ActualBrother Bob

Posted 22 July 2013 - 12:02 PM

The final benefit of hexadecimal is that you can spell words in it: 0xDEADC0DE

Funny!

 

//-----------------------------------------------------------------------------------------------------------------------------------------------

 

Here are some pages that deal with what you are working on and they use a format that is a little more human readable, I think anyways (decimal).

They aren't entirely complete but they may be the start you need.

 

 

http://38leinad.wordpress.com/2011/11/02/practical-blender-with-glkit-part-2-blender-scripting-with-python/

http://stackoverflow.com/questions/13327379/how-to-export-per-vertex-uv-coordinates-in-blender-export-script


#3marcClintDion

Posted 22 July 2013 - 03:33 AM

There is far too much arrogance and out right abuse by site moderators, they are teaching other people to behave this way.  The posts I've made will all be shorty removed and replaced with this notice.  Game development is not the only thing being taught here, bad behavior is being taught as well.


#2marcClintDion

Posted 07 July 2013 - 03:30 PM


The final benefit of hexadecimal is that you can spell words in it: 0xDEADC0DE

Funny!

 

//-----------------------------------------------------------------------------------------------------------------------------------------------

 

Here are some pages that deal with what you are working on and they use a format that is a little more human readable, I think anyways (decimal).

They aren't entirely complete but they may be the start you need.

 

 

http://38leinad.wordpress.com/2011/11/02/practical-blender-with-glkit-part-2-blender-scripting-with-python/

http://stackoverflow.com/questions/13327379/how-to-export-per-vertex-uv-coordinates-in-blender-export-script


#1marcClintDion

Posted 07 July 2013 - 03:07 PM


The final benefit of hexadecimal is that you can spell words in it: 0xDEADC0DE
Funny!

PARTNERS