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#ActualTispe

Posted 09 July 2013 - 07:25 AM

Is it possible to get SDSM using Shader Model 3.0?

 

Edit:

The TSM paper does a comparison against PSM, and the pictures show TSM is better. Is this correct? Or do all Shadowing papers make other techniques look bad in comparison?


#1Tispe

Posted 09 July 2013 - 04:42 AM

Is it possible to get SDSM using Shader Model 3.0?


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