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#ActualKarsten_

Posted 13 July 2013 - 11:03 AM

If you already know C++ then you might want to bypass learning a web language and use something like Emscripen (https://github.com/kripken/emscripten‎).

It is basically a C++ to Javascript compiler. It works quite differently to things like coffeescript and typescript but the outcome is even better. You put in typical C++ code including smart pointers, STL etc... and it generates either a .js file or a .html file complete with a console, webgl rendering context or canvas component as output. Can't get simpler than that ;)

 

Quite a few companies are using this now, it is also getting popular in porting well known game engines to the web such as Epic's Unreal engine and Unity's web player engine.

I use it at work and for my personal projects and it is pretty awesome since it provides development libraries for things like SDL, glut, GL out of the box.


#5Karsten_

Posted 13 July 2013 - 11:02 AM

If you already know C++ then you might want to bypass learning a web language and use something like Emscripen (https://github.com/kripken/emscripten‎).

It is basically a C++ to Javascript compiler. It works quite differently to things like coffeescript and typescript but the outcome is the same. You put in typical C++ code including smart pointers, STL etc... and it generates either a .js file or a .html file complete with a console, webgl rendering context or canvas component as output. Can't get simpler than that ;)

 

Quite a few companies are using this now, it is also getting popular in porting well known game engines to the web such as Epic's Unreal engine and Unity's web player engine.

I use it at work and for my personal projects and it is pretty awesome since it provides development libraries for things like SDL, glut, GL out of the box.


#4Karsten_

Posted 13 July 2013 - 11:01 AM

If you already know C++ then you might want to bypass learning a web language and use something like Emscripen (https://github.com/kripken/emscripten‎).

It is basically a C++ to Javascript compiler. It works quite differently to things like coffeescript and typescript but the outcome is the same. You put in typical C++ code including smart pointers, STL etc... and it generates either a .js file or a .html file complete with a console, webgl rendering context or canvas component as output. Can't get simpler than that ;)

 

QUite a few companies are using this now, it is also getting popular in porting well known game engines to the web such as Epic's Unreal engine and Unity's web player engine.

I use it at work and for my personal projects and it is pretty awesome since it provides development libraries for things like SDL, glut, GL out of the box.


#3Karsten_

Posted 13 July 2013 - 10:58 AM

If you already know C++ then you might want to bypass learning a web language and use something like Emscripen (https://github.com/kripken/emscripten‎)

 

Loads of companies are using this now, it is also getting popular in porting well known game engines to the web such as Epic's Unreal engine and Unity's web player engine.

I use it at work and for my personal projects and it is pretty awesome since it provides development libraries for things like SDL, glut, GL out of the box.


#2Karsten_

Posted 13 July 2013 - 10:57 AM

If you already know C++ then you might want to bypass learning a web language and use something like Emscripen (https://github.com/kripken/emscripten‎)

 

Loads of companies are using this now, it is also getting popular in porting well known game engines to the web such as Epic's Unreal engine and Unity's web player engine.

I use it at work and for my personal projects and it is pretty awesome since it provides development libraries for things like SDL, glut, GL out of the box.


#1Karsten_

Posted 13 July 2013 - 10:56 AM

If you already know C++ then you might want to bypass learning a web language and use something like Emscripen (https://github.com/kripken/emscripten‎)

 

Loads of companies are using this now, it is also getting popular in porting well known game engines to the web such as Epic's Unreal engine and Unity's web player engine.

I use it at work and for my personal projects and it is pretty awesome.


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