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#ActualMatt-D

Posted 14 July 2013 - 09:19 AM

Yeah, JavaScript (or its subset, asm.js) is just another target, what's the big deal *shrugs* ;-)

 

There's a reason subsets like asm.js are created to make the Web a viable target:

http://mozakai.blogspot.com/2013/06/what-asmjs-is-and-what-asmjs-isnt.html

http://en.wikipedia.org/wiki/Asm.js

 

Wt has tight integration with several modules, like JSON, or WebGL: http://www.webtoolkit.eu/wt/doc/reference/html/namespaceWt.html

If you have some prior experience with Qt and OpenGL, you should find a familiar ground with Wt and WebGL.

 

OP: as for Emscripten, see these two links, should explain most:

http://isocpp.org/blog/2013/03/cpp-to-javascript

http://isocpp.org/blog/2013/04/cpp-on-the-web-run-your-big-3d-game-in-the-browser

// the last one links to this: http://slideshare.net/andreweissflog3/quovadis2013-cpp-ontheweb


#4Matt-D

Posted 14 July 2013 - 09:15 AM

Yeah, JavaScript (or its subset, asm.js) is just another target, what's the big deal *shrugs* ;-)

 

There's a reason subsets like asm.js are created to make the Web a viable target:

http://mozakai.blogspot.com/2013/06/what-asmjs-is-and-what-asmjs-isnt.html

http://en.wikipedia.org/wiki/Asm.js

 

Wt has tight integration with several modules, like JSON, or WebGL: http://www.webtoolkit.eu/wt/doc/reference/html/namespaceWt.html

If you have some prior experience with Qt and OpenGL, you should find a familiar ground with Wt and WebGL.

 

OP: as for Emscripten, see these two links, should explain most:

http://isocpp.org/blog/2013/03/cpp-to-javascript

http://isocpp.org/blog/2013/04/cpp-on-the-web-run-your-big-3d-game-in-the-browser


#3Matt-D

Posted 14 July 2013 - 09:11 AM

Yeah, JavaScript (or its subset, asm.js) is just another target, what's the big deal *shrugs* ;-)

 

There's a reason subsets like asm.js are created to make the Web a viable target:

http://mozakai.blogspot.com/2013/06/what-asmjs-is-and-what-asmjs-isnt.html

http://en.wikipedia.org/wiki/Asm.js

 

Wt has tight integration with several modules, like JSON, or WebGL: http://www.webtoolkit.eu/wt/doc/reference/html/namespaceWt.html

 

OP: as for Emscripten, see these two links, should explain most:

http://isocpp.org/blog/2013/03/cpp-to-javascript

http://isocpp.org/blog/2013/04/cpp-on-the-web-run-your-big-3d-game-in-the-browser


#2Matt-D

Posted 14 July 2013 - 09:11 AM

Yeah, JavaScript (or its subset, asm.js) is just another target, what's the big deal *shrugs* ;-)

 

There's a reason subsets like asm.js are created to make the Web a viable target:

http://mozakai.blogspot.com/2013/06/what-asmjs-is-and-what-asmjs-isnt.html

http://en.wikipedia.org/wiki/Asm.js

 

Wt has tight integration with several modules, like JSON, or WebGL: http://www.webtoolkit.eu/wt/doc/reference/html/namespaceWt.html

 

OP: as for Emscripten, see these two link, should explain most:

http://isocpp.org/blog/2013/03/cpp-to-javascript

http://isocpp.org/blog/2013/04/cpp-on-the-web-run-your-big-3d-game-in-the-browser


#1Matt-D

Posted 14 July 2013 - 09:11 AM

Yeah, JavaScript (or its subset, asm.js) is just another target, *shrugs* ;-)

 

There's a reason subsets like asm.js are created to make Web a viable target:

http://mozakai.blogspot.com/2013/06/what-asmjs-is-and-what-asmjs-isnt.html

http://en.wikipedia.org/wiki/Asm.js

 

Wt has tight integration with several modules, like JSON, or WebGL: http://www.webtoolkit.eu/wt/doc/reference/html/namespaceWt.html

 

OP: as for Emscripten, see these two link, should explain most:

http://isocpp.org/blog/2013/03/cpp-to-javascript

http://isocpp.org/blog/2013/04/cpp-on-the-web-run-your-big-3d-game-in-the-browser


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