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#ActualChrisPolus

Posted 29 July 2013 - 03:13 AM

And we have a new dev diary for this week!

And yes, I'm also wondering why the titles of the dev diaries are so strange ¯\_(ツ)_/¯

 

In this week's dev diary we talk about:


  • Julian seriously discovered he can change fonts for the intro to make it look more techie, since he's the tech guy...


  • Things can now burn. We show a Sarahul tent that gets burned to the ground after treated with fire magic.

  • The player character now has all animations, no more sliding on the ground when levitating rocks and moving.

  • Jason heavily improved the fire particle effect. When rocks get enhanced with fire, it now looks so much better!

  • Sarahul are still a little dumb, they kill each other sad.png

  • Throwing a burning object now looks like a cool comet ;)

  • Julian shows how to disarm a Sarahul alarm trigger with a fire enhanced rock.

  • Close-up rendering of a Sarahul sword.

  • We show the Sarahul arch mage boss - I think for the first time.

  • We completely re-designed the temples in Son of Nor. They always looked a bit too alien for the world of Son of Nor. Daniel sat down and drew new concepts for them, re-imagined. And we're very happy how this turned out. The new temples look much more integrated into the world, ancient, with carvings in the stone.

  • Julian gives you an in-depth tour of the fire temple camp level we're working on. Enjoy!

 

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#1ChrisPolus

Posted 29 July 2013 - 03:12 AM

And we have a new dev diary for this week!

And yes, I'm also wondering why the titles of the dev diaries are so strange ¯\_(ツ)_/¯

 

In this week's dev diary we talk about:

 

  • Julian seriously discovered he can change fonts for the intro to make it look more techie, since he's the tech guy...

  • Things can now burn. We show a Sarahul tent that gets burned to the ground after treated with fire magic.

  • The player character now has all animations, no more sliding on the ground when levitating rocks and moving.

  • Jason heavily improved the fire particle effect. When rocks get enhanced with fire, it now looks so much better!

  • Sarahul are still a little dumb, they kill each other :(

  • Throwing a burning object now looks like a cool comet ;)

  • Julian shows how to disarm a Sarahul alarm trigger with a fire enhanced rock.

  • Close-up rendering of a Sarahul sword.

  • We show the Sarahul arch mage boss - I think for the first time.

  • We completely re-designed the temples in Son of Nor. They always looked a bit too alien for the world of Son of Nor. Daniel sat down and drew new concepts for them, re-imagined. And we're very happy how this turned out. The new temples look much more integrated into the world, ancient, with carvings in the stone.

  • Julian gives you an in-depth tour of the fire temple camp level we're working on. Enjoy!

 

 

>> Vote for us on Greenlight. Thanks!

>> Join our forums and get into the discussion.


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