Jump to content

  • Log In with Google      Sign In   
  • Create Account


#ActualSolid_Spy

Posted 02 August 2013 - 11:02 PM

so I should use a vector? I am somewhat familiar with vectors.

It depends, you could make your own linked list, but only if it is absolutely necessary. The std::vector does have some overhead, but shouldn't be noticable for this game.


#1Solid_Spy

Posted 02 August 2013 - 11:01 PM

so I should use a vector? I am somewhat familiar with vectors.

It depends, you could make your own linked list, but only if it is absolutely necessary. The std::vector does have some overhead, but shouldn't be noticable for a game like this.


PARTNERS