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#Actualradioteeth

Posted 10 August 2013 - 12:58 PM

Your texture coordinates aren't being passed into the shader. I don't see any texture coordinates.


#1radioteeth

Posted 10 August 2013 - 12:57 PM

You aren't setting your texture coordinates in your vertex array..

 

Set vertexArray[8] and [11] to 1.0f, instead of 0.0f


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