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#ActualMedo3337

Posted 26 August 2013 - 02:16 PM

The above methods doesn't move the object according to the hit point, I have btVector3 rayHitPoint

 

I'm trying to push the object according to the ray hit point so I can simulate firearm bullet hit on objects like a chair or plastic bottle


#1Medo3337

Posted 26 August 2013 - 02:14 PM

The above methods doesn't move the object according to the hit point, I have btVector3 rayHitPoint

 

I'm trying to push the object according to the ray hit point so I can simulate firearm bullet hit on object like a chair or plastic bottle


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