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#Actualdavepl1968

Posted 30 August 2013 - 02:16 PM

Thanks, that's what I've been working on since I posted it (a 'Combine' shader that takes the two blur stages and combines their outputs to the screen).  I'm not familiar with the blend() function, so thanks!  I had just been adding them with a scale factor.


#1davepl1968

Posted 30 August 2013 - 02:15 PM

Thanks, that's what I've been working on since I posted it.  I'm not familiar with the blend() function, so thanks!


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