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#ActualNorman Barrows

Posted 30 August 2013 - 09:45 PM

CAVEMAN was inspired by Dungeons and Dragons original rule set for rpg / open world stuff, and The Sims for person sim stuff. The original interface was inspired by The SIMs. The new interface is inspired by shooters - especially Oblivion. The core concept of "make a stone knife and take on a Saber Tooth" just popped into my head one day as something that might make a cool game.


#2Norman Barrows

Posted 30 August 2013 - 09:19 PM

CAVEMAN was inspired by Dungeons and Dragons original rule set for rpg / open world stuff, and The Sims for person sim stuff. The original interface was inspired by The SIMs. The new interface is inspired by shooters. The core concept of "make a stone knife and take on a Saber Tooth" just popped into my head one day as something that might make a cool game.


#1Norman Barrows

Posted 30 August 2013 - 09:05 PM

CAVEMAN was inspired by Dungeons and Dragons original rule set for rpg / open world stuff, and The Sims.for person sim stuff. The original interface was inspired by The SIMs. The new interface is inspired by shooters. The core concept of "make a stone knife and take on a Saber Tooth" just popped into my head one day as something that might make a cool game.


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