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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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#ActualNorman Barrows

Posted 30 August 2013 - 09:57 PM

Other inspirations:

 

Global War (1990) was inspired by table top Risk.

GAMMA Wing (1994) was inspired by Wing Commander

Siege! (1990) was inspired by Castles. It ran too slow, so i had to make my own to play it.

Mordorventure III (1989) was inspired by D&D and Castles (I used the entire Siege! game as a module in Mordorventure  to provide castle construction and combat for the rpg).

Combat Racer (2002) was inspired by Deathtrack by Dynamix

CyberTank (2003) was inspired by by Dynamix's BatttleDrome Earthsiege Mech sim series, (not mech warrior, the other guys).

Dominoker (2004) was inspired by poker and dominoes

Armies of Steel and Combat Zone (1993) were inspired by Avalon Hill wargames, especially Blitzkrieg, Panzer Blitz, and of course, Panzer Leader.

Tank! (1989) was inspired by the old top down (atari?) red vs blue arcade tank combat game.

Airships! (under development) is inspired by Dynamix's Red Baron 3D.

Flying Saucer shooter (1982 - unreleased) was inspired by missile command.

Lunar Lander (1978 - IBM 360 - unreleased)  was inspired by the lunar lander arcade game.

My computerized D&D game (1981 - unreleased) was inspired by D&D.


#4Norman Barrows

Posted 30 August 2013 - 09:54 PM

Other inspirations:

 

Global War (1990) was inspired by table top Risk.

GAMMA Wing (1994) was inspired by Wing Commander

Siege! (1990) was inspired by Castles. It ran too slow, so i had to make my own to play it.

Mordorventure III (1989) was inspired by D&D and Castles (I used the entire Siege! game as a module in Mordorventure  to provide castle construction and combat for the rpg).

Combat Racer (2002) was inspired by Deathtrack by Dynamix

CyberTank (2003) was inspired by by Dynamix's BatttleDrome Earthsiege Mech sim series, (not mech warrior, the other guys).

Dominoker (2004) was inspired by poker and dominoes

Armies of Steel and Combat Zone (1993) were inspired by Avalon Hill wargames, especially Blitzkrieg, Panzer Blitz, and of course, Panzer Leader.

Tank! (1989) was inspired by the old top down (atari?) red vs blue arcade tank combat game.

Airships! (under development) is inspired by Dynamix's Red Baron 3D.

Flying Saucer shooter (1982 - unreleased) was inspired by missile command.

Lunar Lander (1978 - IBM 360 - unreleased)  was inspired by the lunar lander arcade game.


#3Norman Barrows

Posted 30 August 2013 - 09:53 PM

Other inspirations:

 

Global War (1990) was inspired by table top Risk.

GAMMA Wing (1994) was inspired by Wing Commander

Siege! (1990) was inspired by Castles. It ran too slow, so i had to make my own to play it.

Mordorventure III (1989) was inspired by D&D and Castles (I used the entire Siege! game as a module in Mordorventure  to provide castle construction and combat for the rpg).

Combat Racer (2002) was inspired by Deathtrack by Dynamix

CyberTank (2003) was inspired by by Dynamix's BatttleDrome Earthsiege Mech sim series, (not mech warrior, the other guys).

Dominoker (2004) was inspired by poker and dominoes

Armies of Steel and Combat Zone (1993) were inspired by Avalon Hill wargames, especially Blitzkrieg, Panzer Blitz, and of course, Panzer Leader.

Tank! (1989) was inspired by the old top down (atari?) red vs blue arcade tank combat game.

Airships! (under development) is inspired by Dynamix's Red Baron 3D.

Flying Saucer shooter (1982 - unreleased) was inspired by missile command.

Lunar Lander (1978 - IBM 360 - unreleased)  was inspired by the lunar lander arcade.


#2Norman Barrows

Posted 30 August 2013 - 09:39 PM

Other inspirations:

 

Global War was inspired by table top Risk.

GAMMA Wing was inspired by Wing Commander

Siege! was inspired by Castles. It ran too slow, so i had to make my own to play it.

Mordorventure III was inspired by D&D and Castles (I used the entire Siege! game as a module in Mordorventure  to provide castle construction and combat for the rpg).

Combat Racer was inspired by Deathtrack by Dynamix

CyberTank was inspired by by Dynamix's BatttleDrome Earthsiege Mech sim series, (not mech warrior, the other guys).

Dominoker was inspired by poker and dominoes

Armies of Steel and Combat Zone were inspired by Avalon Hill wargames, especially Blitzkrieg, Panzer Blitz, and of course, Panzer Leader.

Tank! was inspired by the old top down (atari?) red vs blue arcade tank combat game.

Airships! is inspired by Dynamix's Red Baron 3D.


#1Norman Barrows

Posted 30 August 2013 - 09:36 PM

Other inspirations:

 

Global War was inspired by table top Risk.

GAMMA Wing was inspired by Wing Commander

Siege! was inspired by Castles. It ran too slow, so i had to make my own to play it.

Mordorventure III was inspired by D&D and Castles

Combat Racer was inspired by Deathtrack by Dynamix

CyberTank was inspired by by Dynamix's BatttleDrome Earthsiege Mesh sim series, (not mech warrior, the other guys).

Dominoker was inspired by poker and dominoes

Armies of Steel and Combat Zone were inspired by Avalon Hill wargames, especially Blitzkrieg, Panzer Blitz, and of course, Panzer Leader.

Tank! was inspired by the old top down (atari?) red vs blue arcade tank combat game.


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