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#ActualDawoodoz

Posted 05 September 2013 - 01:33 AM

I usually apply a high pass filter when I need different photos to match each other. When baking, try to apply the end texture to the whole plank with a little angle to remove seams from the edges, then bake another texture with the other photo and mix the 2 results by hand in a photo editor to get the final diffuse texture. If you can get a photo of wood without shine then make bump, specular and gloss maps where the green channel of the diffuse map generate high bump on bright and high gloss on dark. Then you can bake the bump map into a normal map to add more details on the edges.


#1Dawoodoz

Posted 05 September 2013 - 01:32 AM

I usually apply a high pass filter when I need different photos to match each other. When baking, try to apply the end texture to the whole plank with a little angle to remove seams from the edges, then bake another texture with the other photo and mix the 2 results by hand in a photo editor to get the final diffuse texture. If you can get a photo of wood without shine, make bump, specular and gloss maps where the green channel of the diffuse map generate high bump on bright and high gloss on dark. Then you can bake the bump map into a normal map to add more details on the edges.


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