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#Actualdasgard

Posted 05 September 2013 - 01:39 PM

Generally speaking, do you think an online game where your goal is to "save the world" would have a bigger amount of player than a game where your goal is to "destroy the world" ?

 

By "saving the world", I'm not just talking about literally saving the world, but rather making good vs being evil.

 

From a general perspective, I think that making good is better, but since there are a lot more games where your goal is to save the world, would a game where your goal is to destroy the world not have more chances to have a bigger amount of players ?

 

What if you are destroying the world for good reasons ? Thoses reasons have to be simple and clear for players in this case ?

 

Does this factor count a lot in the success of a game ?

 

Aren't the mechanics of the game way more importants than this questions ?


#1dasgard

Posted 05 September 2013 - 10:26 AM

Generally speaking, do you think an online game where your goal is to "save the world" would have a bigger amount of player than a game where your goal is to "destroy the world" ?

 

By "saving the world", I'm not just talking about literally saving the world, but rather making good vs being evil.

 

From a general perspective, I think that making good is better, but since there are a lot more games where your goal is to save the world, would a game where your goal is to destroy the world not have more chances to have a bigger amount of players ?

 

What if your destroying the world for good reasons ? Thoses reasons have to be simple and clear for players in this case ?

 

Does this factor count a lot in the success of a game ?

 

Aren't the mechanics of the game way more importants than this questions ?


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