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Posted 05 September 2013 - 01:39 PM
Edit: How do you actually populate the texture in the first place ? Load it ? Fill it manually with Map/Update or at creation ? Is it also a render target ?
Posted 05 September 2013 - 11:57 AM
Strange. That function should work fine even for non-staging textures (IIRC it will create a temporary automatically). Fire up PIX and see what's going on.