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#Actualnoatom

Posted 07 September 2013 - 10:24 AM

I thought I should make all index/vertex buffers of a fixed size,but just now,at the end i realize the big problem.

 

If I have a mesh that is in 2 vertex buffers,but it's indices in 3 index buffers,how do i deal with that?


#1noatom

Posted 07 September 2013 - 10:24 AM

I thought I should make all index/vertex buffers of a fixed size,but just now,at the end i realize the big problem.

 

If I have a mesh that is in 2 vertex buffers,but it's indices in 3,how do i deal with that?


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