Jump to content

  • Log In with Google      Sign In   
  • Create Account


We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.

Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


Posted 19 September 2013 - 04:29 PM

I answered off topic, never mind.


Posted 19 September 2013 - 04:29 PM

Answered off topic, never mind.


Posted 19 September 2013 - 04:28 PM

never mind


Posted 19 September 2013 - 04:27 PM

I find that the language question is most important regarding where you want to publish your game.


Javascript/Flash - Web Games

Java for android.

C/C++ for iPhone and AAA games.


Or you can use Engines instead of APIs.

Unity and UDK have their own languages embedded into the engine. They give you great multiplatform capabilities, and very easy multimedia support (file imports for example). Problem is they cost money if you go commercial...